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Toy Soup

  • $6995

Agricola is a turn-based game. There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and 14). Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and while the game progresses, you’ll have more and more: fi rst thing in a turn, a new action card is fl ipped over.
Problem: Each action can be taken just once per turn, so it’s important to do some things with high preference. Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he may use during the game if they fi t in his/her strategy. This amounts to countless strategies, some depending on your card hand. Sometimes it’s a good choice to stay on course, sometimes you better react on what your opponents do.
Agricola can also be played without cards (family game) and can even be played solo.


    • 9 Double-sided game board
    • 138 Goods token
    • 36 Food token
    • 54 Animeeple
    • 25 Person token
    • 75 Fence
    • 20 Stable
    • 24 Hut tile
    • 33 Stone hous
    • Field tile
    • 3 Guest/Claim marker
    • 9 Multiplication token
    • 1 Scoring pa
    • 1 Game rule
    • 1 Starting player marker

  • 360 cards: 2 Deck cards, 169 Occupation cards, 149 Improvement cards, 14 Round cards, 16 Action cards, 5 Begging cards, 5 Summary cards

Ages 13 and up

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